Feature List

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Kharon7

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Trigger:

Enabled: Possibility to only enable the triggerbot while pressing a key or using it always
Key: The Key for the option for the triggerbot to be only enabled while pressign a key
Friendly Fire: When enabled the triggerbot will also shoot at teammates
Smoke Check: When enabled the triggerbot will not shoot through smokes (useful for legit)
Hitgroups: Option to choose which hitboxes the triggerbot will shoot at
Hitchance: Maximum inaccuracy for the triggerbot to still shoot (due to spread)
Backtracking Min / Max: Option to choose the range the triggerbot will backtrack enemies
Trigger Delay: Option to delay the start of the triggerbot
Autowall Mode: Off / Always / On Key ; Min Damage to wallbang for Weapon / Group Setting
 
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Legitbot:

Draw Fov: shows the FoV for Legitbot
FoV: Radius where the aimbot will enable
Non Sticky: preventing aimbot from locking onto enemies
FoV Selection:
  • Normal FoV; normal FoV based
  • Distance; Distanced based FoV
  • Hitbox; Hitbox based FoV
Smooth X / Y: Smooths the aimbot movement
Aim Time: Work in Progress
Aim Delay: Work in Progress
Backtracking Min / Max: Option to choose the range the aimbot will backtrack enemies
Aimbot RCS X / Y: Percentage of how much the aimbot will compensate for recoil
Hold Fire until Hit: Will hold back the shot until the crosshair is on target
Silent Aim: Makes aimbot movements invisible for the client
 
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Ragebot:

Enabled
: Option to toggle the ragebot for:
  • Always
  • onKey
  • onShot
Silent Aim: Makes aimbot movements invisible for the client
Field of View: Radius where the aimbot will aim (while raging use 180°)
Hitchance: Maximum inaccuracy for the aimbot to still shoot (due to spread)
Penetrate Walls: option to select if ragebot should wallbang or not
Min Damage: Minimum damage for the aimbot to shoot
Hitgroups: Selection of the hitboxes the aimbot will aim at
Multipoint Hitgroups: Selection of the hitboxes where the aimbot will also aim at multiple points inside the hitbox
Min Dmg based on Enemy HP: Minimum damage will be calculated on the hp of the enemy
NoSpread: Compensates for spread (only available on servers where this feature is enabled, mostly nospread servers)
Force Backtrack: Forces the aimbot to backtrack (useful when missing people)
Pointscale: Value of how much the multipoints will be away from the middle of the hitbox
Choke Shots: Will choke packets while shooting
Baim in air: Will body-aim people while they are in air
Force Baim: Forces the aimbot to aim for the chest / pelvis
Autostop: automatically stops moving when someone can be shot
Baim after: option to set Baim after x shots
Delay shot: delays the shot
Ignore Limbs if moving: option to ignore limb hitboxes if the target is moving
Tick Limit: Option to choose how many ticks the ragebot will use

Shot Tracer: option to turn on Shot Tracer; Lines, Points or Beams
Draw Shot Hitbox: Draws the model with the highlighted shot impact
Show Hitbox duration: Duration of "Draw Shot Hitbox"
Draw Multipoints: Draws the multipoints inside the hitboxes
 
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Weapon config:

Groups
: Option to group the settings of pistols, SMGs, RIfles, Heavy & Snipers
Weapons: Option to change the settings for each weapon individually
 
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Kharon7

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Visuals:
General:

Player ESP:


Type:
Option to toggle the visuals for: Visible, Always, Legit, On Death or onKey
Enemy Only: Only draws the ESP on enemy players then
Box Type: Only 2D box & Corner working atm
  • 2D: just a normal 2D box
  • 2D Corners: custom 2D Box options
Box Outlines: make boxes more thick
Name ESP: Draws the name of the players
Weapon ESP: Draws the current weapon of the players
Health ESP: Draws the health of the players
Armor Flags: Draws the type of armor the player has (helmet / kevlar)
Armor Value: Draws the value of the remaining kevlar
Weapon Carried ESP: shows the actual Weapon of Enemies and / or Teammates
Ammo ESP: Shows Ammo of carried Weapons
Team ESP: Shows Dangerzone Teams
Comp Wins: Shows Comp Wins
Show Missed Shots: Shows missed shot count & if Player is desyncing
Offscreen Arrows: Draws arrows for player that are not in your field of view, so you can still see people behind you

Weapon ESP:

Enabled:
Option to turn on / off Weapon ESP
Box Type: The type of the esp for the dropped weapons on the ground
  • Show Weapon Names: Draws the name of the dropped weapon next to the box
  • Show Weapon ammo: Draws the remaining ammo of the dropped weapon; bar or text
MISC:

Grenade ESP
: Will draw thrown grenades
Headdot ESP: Option to only draw the dot when the player is visible, to always draw the dot or disabled
  • Enemy only: select to only display Headdot of enemies
Danger Zone:
Item ESP:
Dangerzone Item ESP
Show Name: Shows name of Items / Boxes

GLOW:

Glow Enemies / Team Enabled
: Outlines players through walls
Glow Full Bloom: Draws whole player through walls (basically glowing chams)
Glow Model: Makes the Model glow
Glow Weapons: option to enable glow for weapons
Step ESP: Draws Text / Ring Beams at the location where a player stepped
 
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Misc / Removals:

MISC:


Streamsafe Mode:
option to turn on Streamsafe mode for : (appearance / feature might differ when used with streamsafe mode)
  • Chams
  • Menu
  • Glow
  • ESP
Spectator List: Creates a windows which gives you information on the current spectators
Draw Backtracking records: Option to draw the player records from the backtracking
Color Modulate: Changes the world colors
Skybox: Changes the skybox
Radar type: Allows you to always see players on the ingame radar
Preserve Killfeed: Option to preserve killfeed
  • Clear Killfeed on: clears Killfeed on Roundstart / Death
Draw Crosshair:
Custom Crosshair:
Show Grenade Target Position:
Creates a window which shows where the grenade will land
Grenade Tracer: Predicts the path of the grenade when a grenade pin is pulled
FoV Changer: Allows you to change your ingame fov
Viewmodel FoV Changer: Allows you to change your ingame fov of your viewmodel
Bullet Tracer: enables bullet tracers for all / enemy only
Spread circle: Draws a circle in which your shot could hit (due to the spread)
Show Spread Points: shows spread

Helper:

Advanced Bomb info:
Creates a window which gives you info about who the bomb has, the distance & how much damage you'll take if it explodes
Damage Info: Creates a window which gives you information on the dealt damage
Buy Info: Creates a windows which shows who buys what
Vote Info: Creates a windows which shows who votes yes / no

Material System:
Draw Grey:
draws most Textures in grey
Fullbright: gives you eyecancer because it maxxes brightness; also, who the hell uses this?
Low Res Textures: turns CSGO into Minecraft


  • ^ press ESC once after activation to fix the screen for the features above

Removals:

No flash
: Removes flash effects
  • No Flash intensity: alpha slider for flash effect
Smoke State: NoSmoke / Wireframe
No Zoom: Removes the zoom (for e.x. auto-snipers)
Disable post processing: Disables an unnecessary rendering process (removes some things from the game, might also increase your fps a bit)
No visual recoil: Removes the visual recoil
No fog: Removes the fog from some maps
No Scope: Option to remove scope completely or just draw lines
Remove Shadows: removes shadows, not useful for playing legit

Visibility Check Settings:

Enabled
: Option to turn on VisCheck
Enemy Only: Option to turn on VisScheck for Enemy only
Hitgroups: Hitgroups for VisCheck
 
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Kharon7

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Chams:

General:

Chams Enabled
: Option to toggle the chams
Render Chams Streamsafe: Option to turn on Chams streamsafe

Local Player:
Blend Model when Scoped:
Blends the Model when in Scope; Blend amount selectable
Show Server / Client Model: Option to turn on Server- / Clientside Chams

Player Chams:

Model Chams Enemy type
: Option to draw chams only on visible enemies or also through walls
Model Chams Team type: Option to draw chams only on visible teammates or also through walls
Basic VertexLitGeneric: Normal Cham with shadows
Unlit Generic: Disables the shadows on players / weapons (other way of drawing chams)
Resolver Chams: Option to draw the Chams of Resolver; Any / Next
Wireframe: Chams draw a mesh over the players / weapons

Weapon Chams:

Weapon chams type
: Option to draw chams only on visible weapons or also through walls
 
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Kharon7

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Misc General:

Convars:


sv_cheats bypass: Allows you to use sv_cheats commands / cvars (only client-sided ones)
  • enabling sv_cheats bypass shows option to bind thirdperson
TP helper: Fixes some thirdperson bugs (csgo related)
Dump MM Wins: dumps MM wins into your console (error level error or below is needed )

Helper:

Auto accept: Automaticly accepts match-makings for you
Autopistol: Able to hold fire with Pistols
Bhop Enabled: Automaticly bhops for you
Autostrafer: Stafes in air for you (to gain more speed; Autostrafe / Ragestrafer)
Reveal ranks: Shows you the ranks of other people (only in mm)
Edge Jump: jumps automatically at the last possible option
Quickstop: makes you stop moving instantly
Unlock Inventory: allows you to switch skins / weapons without disconnecting

MISC:

No crouch delay:
no crouch delay
Fake latency: Fakes your ping to backtrack longer than normally
Aspect Ratio Changer: Forces the Aspect Ratio to change to 4:3 / 16:9 / 16:10 or Custom
Hitmarker: just a hitmarker
Clantag Changer: shows pU Tag
  • Changer speed: slows down / speeds up the Clantag
  • Sync Tags: option to sync tags with other pU users
Aimstep: option to limit the Ragebot for Casual to not trigger VAC Error
Log level: Option to turn specific logging types
  • Info
  • Warning
  • Error
  • critical
  • off
System Info Type: OnScreen ; Shows CPU Load (Total & CSGO), Memory Load & FPS
 
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Kharon7

Kharon7

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AntiAims:

MISC:

Resolver
: Resolves other players to hit other cheaters with fake anti-aim
Fake Duck Key: Key to toggle on Fake Duck
Unlock Max Fakelag: Option to unlock Max Fakelag
Slowwalk: Option to select key for Slowwalk

Anti Aims:
Enabled:
Checkbox to quickly enable / disable aa
LBY Breaker: Fakes the lowerbody-yaw
LBY Angle: The degree which the lby breaker will use to fake
Pitch antiaim: Anti-aim on the pitch axis
Yaw Standing antiaim: The anti-aim you have while standing
Yaw Running antiaim: The anti-aim you have while running
Yaw Fake antiaim: The anti-aim other player will see (you can still be resolved)
Yaw Fallback antiaim: The fallback anti-aim for the edge yaw (when it doesn't find a got angle)
At Targets: The anti-aim angle will be relative to the enemy position
Desync: desyncs the hitboxes for other clients away from the Server Hitbox
AA Arrows: Draws arrows in the direction of you angles (lby, real, choked, GFY, GFY Client, Desync)


Fake Lag Type: Always / on Peek / on Key
Fake lag: Chokes packets to lag for other people
Fake lag running: Chokes packets while running
Fake lag in air: Chokes packets while being in air
 
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Kharon7

Kharon7

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Config:

Config:
Selected config
Load: Loads selected config
Save: Save current config
New: Creates a new config with actual config's settings (you have to select the new config and load it if you want to change the settings)
Delete: Deletes a config (a window will pop up if you're sure to delete the config)
Refresh List: When you subscribed to a new config from Shared Configs just press it and it will show up, no need to restart the game for a new config :)
Default: Sets the current config as "default config" (gets loaded on start of the game"
Reset: Resets the config
 
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Kharon7

Kharon7

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Skins:

Weapon
: Option to choose the weapon on which you want to change the skin
Searchbox for Skinname: should be obvious
Filter Skins for selected Weapon: Filter to turn on only real skins (not custom like a M4A4 Doppler ect)
Paintkit: The skin you want on the weapon
Wear: The condition the skin will be
Custom name: Changes the name of the weapon
StatTrak type: Allows you to use StatTrak on the weapon
Seed: Option to select the skin seed
Reset Skins: resets Skins for this config
 
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Kharon7

Kharon7

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Shared:

Reconnect:
Option to reconnect to the Shared service
Disconnect: Option to Disconnect from the Shared service
Lobby: Shows pU Users of current Server
Messages: a little ingame shoutbox
Shared ESP: currently disabled
Tactical Ping: a tactical Ping like in R6S to ping something for other pU users (they have to have tactical ping enabled to see the ping)
 
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